RIP GRIN

I was a little shocked to read that GRIN is no more. One of the videogame developers I really liked, I tried very hard to do my internship there but that didn’t work out. The idea of maybe working there someday still might have lumbered in the back of my head somewhere I guess. And […]

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Land Rover Death Row

Another type of thing I want to post here, is the random interesting website I come across from time to time. Last semester I ran into this great photograph of a busted up Land Rover, looking into it just now I found a site with many pictures of Land Rovers in Africa. This is the […]

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Broken Promises

I thought I’d post some unfinished work i’ve amassed over the years. Things I started, but never finished, and probably never will. Most of them go back a few years, I think the oldest is from 2005 or 2006. And the title is inspired by Magnel’s great sketchbook topic title at game-artist.net I wrote some […]

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2D Work

One thing I want to use this blog for, is as a more informal channel to post my other work. Work that i feel does not belong on the front page or is not up to par with the rest qualitywise. 2D work is among that work. I like doing some drawing or painting from […]

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Camouflage Textures

I was talking to 3DRobbo a few days ago, about his Mazda RX7 model that he wants to texture with camouflage. The issue of painting across seams came up and I remembered something from my Internship. The technical artists used a 3DS Max procedural material, a plugin from Blur Studios, that required no UV mapping. […]

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